How to Capture
Angle of View
Angle of view is the position from where the photographer
took the picture. A photographer can point the
camera from below, above, or straight at an object. In other
artistic media, this is often called point of view. When
looking for subjects, especially in nature, a photographer often
shifts the angle of view to make interesting images.
Angle of view can also express emotion or mood. It can give
the viewer a sense of being small if looking up, or a sense
of
being big if looking down.
Framing/Composition
Framing is how a photographer
carefully
presents a
subject. Unlike painters, who usually begin
with a blank
canvas, photographers begin with
everything in
front of them.Once a subject is found, a
photographer
decides what to include in the picture frame.
The photographer
then composes the image to draw a
viewer’s
attention to the subject in a way that best
expresses
the artist’s idea of it.
Color
Artists use color
to achieve many effects. Color gives
viewers a sense
of mood, place, and time of year. Color
can also move
your eye around a composition and
create a sense of
space on a flat surface. Some artists
achieve very
saturated (strong, intense) color in their images,
while others
intentionally use subdued or muted colors in
their
subject matter.
TYPES OF LIGHTING
Sunlight
1.Direct sunlight is
hard (point source)
2.Sky light is soft
Tungsten/halogen
lighting
1.Electricity heats up
filament which glows white hot
2.Small hard source, but
easy to add modifiers to direct
light
3.High power usage and
heat output
Fluorescent lighting
1.Around 5 times more
efficient than tungsten
2.Complex/unpredictable
colour spectrum
DIRECTION
OF LIGHT
From the front:
1.No shadows, flat
From above:
1.Soft light can be
useful for fill, like a cloudy sky
2.Hard light casts harsh
shadows downwards
From the side:
Emphasises form and
texture
From behind (rim
lighting):
1.Emphasises the outline
of the object
2.Typically use a grid
to avoid light hitting the lens directly
SHADOW
CONTRAST
A single light produces very deep shadows in
areas where it
does not reach.
Reducing shadow
contrast:
1.Add a reflector to bounce light into the
shadows
2.Move the light further away
3.Add a less powerful light to fill in the
shadows (fill light)
LIGHT
MODIFIERS
We use light modifiers to:
1. change
the apparent size and shape of a light source
2. change
the colour of a light source
3. control
where light falls
Examples of light
modifiers:
1. umbrella
(reflective or shoot-through)
2. softbox
3.diffusion
screen
4. snoot
5. barndoors
6. flag or
gobo
7. honeycomb
grid
8. colour gels
EXPOSING
FOR FLASH
Maximum shutter speed is
the X-sync speed
1. Depends
on camera, typically around 1/250s
2. At
faster speeds, the shutter is never fully open, so only part of
the frame would be lit by the flash
3. Some
flash systems have a high-speed sync mode which pulses
the flash
No minimum shutter speed
1. First-curtain
flash: flash fires after shutter opens
2.Second-curtain
flash: flash fires before shutter closes
Shutter speed has no
effect on flash exposure
1. Flash
much shorter than exposure time
2. Instead, aperture controls flash exposure
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